Block Zero
About [ Block Zero ]
Block Zero is a third-person action game in an open low-poly city. You are a blocky mutant born of the outbreak: every wall is a road to the roof, every roof is a launch pad. Sprint into a building to run straight up its wall, hold jump to glide across the streets, dash in mid-air and land wherever you like. Your very first move is a leap from a rooftop into a crowd of infected.
The city has three zones — the quiet residential blocks, the quarantine full of infected and the corporate base in the north. Resistance terminals give short missions: thin out the infected, hunt down a witness, burn out a nest that fights back in three waves. Weaken an enemy and absorb it to heal, gain biomass and even take its appearance: security will not shoot at one of their own.
Between missions, yellow pillars start medal challenges: rooftop runs through a chain of gates and 60-second Smash arenas full of cars, drones and turrets. Go for bronze, silver or gold — a restart is one press away. The daily challenge is the same for everyone, comes with a twist — low gravity or explosive cars — and keeps a streak that makes your claw trail grow.
Features:
• An open low-poly city of 64 blocks — no loading screens, no invisible walls between the roofs.
• Wall running, high jumps, gliding and air dashes.
• Claw combos with auto-aim, knock-ups and a score multiplier — every hit lands with hit-stop, a camera kick and a sound of its own.
• Absorb weakened enemies to heal, grow biomass and disguise yourself.
• Mauls, a harpoon and car throwing; a corporate alert that sends squads, drones and a helicopter.
• A tutorial that starts with a leap into a crowd, then 12 missions with nest bosses, a courier chase, a convoy and the final Source.
• 6 rooftop runs and 3 Smash arenas for bronze, silver and gold, plus a daily challenge with a twist and a streak.
• 12 mutations, 18 forms, 20 hidden data capsules, 10 achievements and a daily reward.
• A living menu: your mutant waits on a rooftop at golden hour, wearing the form you picked; mission results count up to a fanfare, and a best run earns a "New record".
• Play in landscape or portrait — with a mouse and keyboard or a touch screen; camera shake and motion can be toned down in the settings.
• Interface in 7 languages.
Music: "Electric City" by Tsorthan Grove, licensed under CC BY 4.0; "Streets After Midnight" by Tsorthan Grove (CC0).
The city has three zones — the quiet residential blocks, the quarantine full of infected and the corporate base in the north. Resistance terminals give short missions: thin out the infected, hunt down a witness, burn out a nest that fights back in three waves. Weaken an enemy and absorb it to heal, gain biomass and even take its appearance: security will not shoot at one of their own.
Between missions, yellow pillars start medal challenges: rooftop runs through a chain of gates and 60-second Smash arenas full of cars, drones and turrets. Go for bronze, silver or gold — a restart is one press away. The daily challenge is the same for everyone, comes with a twist — low gravity or explosive cars — and keeps a streak that makes your claw trail grow.
Features:
• An open low-poly city of 64 blocks — no loading screens, no invisible walls between the roofs.
• Wall running, high jumps, gliding and air dashes.
• Claw combos with auto-aim, knock-ups and a score multiplier — every hit lands with hit-stop, a camera kick and a sound of its own.
• Absorb weakened enemies to heal, grow biomass and disguise yourself.
• Mauls, a harpoon and car throwing; a corporate alert that sends squads, drones and a helicopter.
• A tutorial that starts with a leap into a crowd, then 12 missions with nest bosses, a courier chase, a convoy and the final Source.
• 6 rooftop runs and 3 Smash arenas for bronze, silver and gold, plus a daily challenge with a twist and a streak.
• 12 mutations, 18 forms, 20 hidden data capsules, 10 achievements and a daily reward.
• A living menu: your mutant waits on a rooftop at golden hour, wearing the form you picked; mission results count up to a fanfare, and a best run earns a "New record".
• Play in landscape or portrait — with a mouse and keyboard or a touch screen; camera shake and motion can be toned down in the settings.
• Interface in 7 languages.
Music: "Electric City" by Tsorthan Grove, licensed under CC BY 4.0; "Streets After Midnight" by Tsorthan Grove (CC0).
- Title:Block Zero
- Genres: action adventure 3d platform fighting zombie ninja
- Tags: destruction webgl apocalypse combat agility 1-player open-world action-adventure 2d-action
- 性別:Male Female
- Devices:For Android For IOS For Desktop







